Mob Changes

  • Bats
    • Bats drop bat wings when killed. These can be cooked or used as fishing bait.
  • Breeding
    • You can breed animals together by dropping items onto them, rather than feeding them.
    • To breed chickens you must feed them chicken seeds.
  • Cactus
    • No longer hurts skeletons.
  • Carrying Weapons
    • Hostile mobs always drop the weapon they are holding when killed.
  • Eggs
    • When an egg is thrown, there is a chance it will spawn a “Raw Egg,” which can be cooked and eaten.
  • Endermen
    • Endermen in the End will now have a chance of carrying endstone and thus dropping it on death.
  • Fleeing
    • If you have mobs caged up and you have a gap in your fence, they will attempt to flee.
    • Mobs will flee if you hit them or a nearby mob, or if you place or break a block in their view.
  • Hunting Mobs
    • Hostile mobs hunt animals too. Zombies attack herd animals, spiders eat chickens, wolves will eat anything.
  • Jungle Spider
    • Found in the jungle, these look like normal spiders but are smaller and have a green tinge.
    • When they attack, they give you poison and hunger debuffs.
  • Mob Heads
    • You can collect mob heads using a refined battleaxe, or machinery such as an automated saw.
  • Nether Mobs
    • Only spawn on Nether blocks, such as gravel, Netherrack, Soul Sand and nether bricks.
  • Sheep
    • Sheep can mutate; shearing them resets their wool color to their natural color. Breeding them can produce all colors.
  • Slimes
    • Slimes only appear on natural rock and soil in marsh areas.
  • Witches
    • Only appear in swamps.
  • Wolves
    • Once you have befriended wolves, you can feed them meat. After some time they will poop. This poop can be used as a brown colour, and is also used as a crafting reagent.