Living Armor Traits

So what upgrades can you unlock, how much does each cost and what do you need to do to unlock these?

Quick Feet

Increases player movement speed and bonus health are listed in 1/2 hearts. There are additional bonuses to sprinting at higher levels not listed below. Trained by movement.

Level 1 2 3 4 5 6 7 8 9 10
Bonus Speed 10% 20% 30% 40% 50% 70% 90% 110% 130% 150%
Upgrade Points 3 7 12 26 42 60 90 130 180 250

Dwarven Might

Increases mining speed while mining consecutive identical blocks. The table does not show an increase of how quickly it kicks in. Also gives a speed buff after breaking a block, lasting longer (around 7 seconds at level 9) per level. Trained by mining.

Level 1 2 3 4 5 6 7 8 9
Bonus Speed 20% 40% 60% 100% 100% 100% 100% 100% 100%
Speed Buff ? ? ? ? ? Speed 2 Speed 2 Speed 2 Speed 3
Upgrade Points 5 10 18 35 65 100 160 180 240

Poison Resistance

Will cure maximum allowed poisons and needs to cool down before curing again. Trained by being inflicted by poison.

Level 1 2 3 4 5
Poisons Cured 1 2 3 3 4
Seconds to reset 1200 800 600 300 100
Upgrade Points 2 6 14 25 40

Tough Palms

Provide a bonus to self-sacrifices. Trained by sacrifices.

Level 1 2 3 4 5 6 7 8 9 10
Bonus Speed 15% 30% 45% 60% 75% 90% 105% 120% 135% 150%
Upgrade Points 7 13 22 40 65 90 130 180 250 350

Body Builder

Provides knockback resistance and bonus health is listed in 1/2 hearts. Trained by consuming food.

Level 1 2 3 4 5
Knockback Resistance 20% 40% 60% 80% 100%
Bonus Health 0 0 0 4 10
Upgrade Points 3 7 13 26 42

Tough Skin

Provides protection. Trained by taking damage.

Level 1 2 3 4 5 6 7 8 9 10
Protection 10% 30% 40% 50% 60% 70% 75% 77% 80% 83%
Upgrade Points 5 10 18 35 65 100 140 190 250 300

Healthy

Provides increased health, listed in half hearts. Trained by restoring health.

Level 1 2 3 4 5 6 7 8 9 10
Bonus Heal 4 8 12 16 20 26 32 38 44 50
Upgrade Points 5 12 20 35 49 78 110 160 215 320

Fierce Strike

Provides additional attack damage for melee attacks. Trained by dealing damage with Melee strikes.

Level 1 2 3 4 5 6 7 8 9 10
Bonus Damage 0.5 1 1.5 2 2.5 3 4 5 6 7
Upgrade Points 5 12 20 35 49 78 110 160 215 320

Trick Shot

Provides additional arrows while shooting with a Bow. These arrows are always standard arrows and cannot be picked up. Does not use additional ammunition. The main arrow will land as expected, and additional arrows will spray randomly. Trained by using bows.

Level 1 2 3 4 5
Bonus Arrows 1 2 3 4 5
Upgrade Points 20 50 90 160 290

Grim Reaper's Sprint

Provides rebirth on death. Displays "A shadowy force pulls you from the brink of death!" and heals completely when faced by death if not on delay. Trained by dying.

Level 1 2 3 4 5 6 7 8 9 10
Rebirth Delay in Minutes 60 50 45 4 30 25 15 1 5 1
Upgrade Points 20 50 130 270 450 580 700 800 900 1000

Solar Powered

Provides healing and protection while in the sun. Also provides fire resistance on a cooldown. Trained by healing.

Level 1 2 3 4 5 6 7 8 9 10
Seconds elapsed per regen 10 9 8 6 5 4 2 1 1 0.5
Protection under the Sun 2% 4% 6% 8% 10% 13% 16% 19% 22% 25%
Seconds between Fire Resist 180 150 120 105 90 75 60 30
Seconds of Fire Resist 45 60 90 105 120 150 180 300
Upgrade Points 5 12 20 35 49 78 110 160 215 320

Experienced

Provides increased experience rewarded and is trained by gaining experience.

Level 1 2 3 4 5 6 7 8 9 10
Bonus Experience 15% 30% 45% 60% 75% 90% 105% 120% 135% 150%
Upgrade Points 7 13 22 40 65 90 130 180 250 350

Strong Legs

Provide increased jump height and reduced fall damage. Values provided in additional height in blocks. Trained by jumping.

Level 1 2 3 4 5 6 7 8 9 10
Jump Increase 0.5 1 1.5 2 2.5 3.5 4.5 5.5 6.5 7.5
Fall Damage Protection 10% 20% 30% 40% 50% 60% 70% 75 % 80 % 85%
Upgrade Points 3 6 11 23 37 50 70 100 140 200

Soft Fall

Reduced fall damage. It is trained by taking fall damage.

Level 1 2 3 4 5
Fall Damage Protection 20% 40% 60% 80% 100%
Upgrade Points 2 5 9 15 25

Charging Strike

Boosts hit damage and provides additional knockback while sprinting. Trained by dealing damage done from sprinting attacks.

Level 1 2 3 4 5
Bonus Sprinting Hit Damage .50 .75 1 1.25 1.5
Bonus Sprinting Hit Knockback 1 2 3 4 5
Upgrade Points 3 7 15 25 40

True Strike

Boosts critical hit damage. Trained by damage done while critical hitting.

Level 1 2 3 4 5
Bonus Critical Strike Damage 50% 75% 100% 125% 150%
Upgrade Points 5 12 22 35 49

Gift of Ignis

Provides Fire Resist when taking fire damage. Trained by taking fire damage.

Level 1 2 3 4 5
Seconds of Fire Resist 30 30 40 50 60
Seconds between Fire Resist 300 300 240 180 120
Upgrade Points 2 6 14 25 40

Step Assist

Allows you to walk up 1 block without jumping.

Level 1
Upgrade Points 20

Elytra

An Elytra Living Armor Upgrade Tome is created by combining a book with an Elytra in an anvil (with the book in the first slot and the Elytra in the second) for 30 levels. The upgrade provides Elytra flight while holding down the jump key.

Level 1
Upgrade Points 20

Repairing

Trained by taking 500 durability damage on the Living Chestplate. Restores 1 durability on a random piece of equipped Living Armor every 200 ticks.

Level 1
Upgrade Points 15

Nocturnal Prowess

Trained by doing melee damage. Initial activation requires at least 3 minutes of Night Vision while in light level below 10. Gives Night vision and bonus damage while light level is below 10.

Level 1 2 3 4 5 6 7 8 9 10
Bonus Damage 0 0.5 1 1.5 2 2.5 3 4 5 6
Night Vision Level 1 1 1 1 1 1 1 1 1 1
Upgrade Points 5 8 15 20 34 45 70 100 150 200