Golem Upgrades

Ensuring you craft the correct Golem for the correct job is critical, otherwise you might find your Golems are too slow or die too quickly. You can add additional modifiers to your Golems by changing its Head, Arms and Legs. These modifiers cost a few extra materials, but will give your Golems additional attributes:

  • Head

    • Smart Head - Ability to learn and have greater abilities

      • Extra Materials needed
        • Biothaumic Mind
        • 4 Extra Essentia
      • Traits
        • Fragile - Lowers the Golems Health
        • Smart - Greater reasoning and decision making abilities
      • Stats Changes
        • -2 Health
          • 4 Armor
    • Armored Smart Head - Ability to learn and have greater abilities, and has armor

      • Extra Materials needed
        • Wool
        • Biothaumic Mind
        • 5 Extra Essentia
      • Traits
        • Smart - Greater reasoning and decision making abilities
      • Stats Changes
        • None
    • Perceptive Head - Improved Vision

      • Extra Materials needed
        • Vision Module
        • 5 Extra Essentia
      • Traits
        • Fragile - Lower health and armor
        • Scout - Greater visual range (48 Blocks instead of 32)
      • Stats Changes
        • -2 Health
        • +4 Armor
    • Biothaumic Head - Improved Vision and is smart
      • Extra Materials needed
        • Vision Module
        • 7 Extra Essentia
      • Traits
        • Fragile - Lower health and Armor
        • Scout - Greater visual range (48 Blocks instead of 32)
        • Smart - Greater Reasoning and Decision making abilities
      • Stats Changes
        • -2 Health
        • +4 Armor
  • Arms

    • Fine Manipulators - Delicate and Dexterous hands

      • Extra Materials needed
        • 6 Extra Essentia
        • 1 Greatwood Plank
        • 1 Simple Arcane Mechanism
      • Traits
        • Fragile - Lower health and armor
        • Deft - Can perform tasks that require precision and delicate touch
      • Stats Changes
        • -2 Health
        • -0.5 Armor
    • Claw Arms - Razor Sharp arms with built in aggression module

      • Extra Materials needed
        • 10 Extra Essentia
        • 1 Greatwood Plank
        • 1 Aggression module
        • 2 Shears
      • Traits
        • Brutal - Inflicts greater melee damage in combat
        • Clumsy - No dexterity and can only perform very simple tasks
        • Fighter - Will take hostile action towards entities
      • Stats Changes
        • +1 Attack
    • Breaker Arms - Arms are Pneumatic diamond tipped grinders

      • Extra Materials needed
        • 11 Extra Essentia
        • 1 Greatwood Plank
        • 2 Diamond
        • 2 Pistons
      • Traits
        • Clumsy - No dexterity and can only perform very simple tasks
        • Brutal - Inflicts greater melee damage in combat
        • Breaker - Can break most blocks with ease
      • Stats Changes
        • +0.5 Attack
    • Dart Launchers - Arms that fire Darts to attack hostile mobs from a distance
      • Extra Materials needed
        • 44 Extra Essentia
        • 1 Simple Arcane Mechanism
        • 2 Dispensers
        • 32 Arrows
        • 1 Aggression Module
      • Traits
        • Fragile - Lower health and Armor
        • Clumsy - No dexterity and can only perform very simple tasks
        • Fighter - Will take hostile action towards entities
        • Ranged - Will attack Hostiles at range
      • Stats Changes
        • -0.5 Armor
        • +0.5 Attack
  • Legs

    • Uni-Wheel - A fast wheel but unable to jump or go down steep slopes

      • Extra Materials needed
        • 4 Extra Essentia
        • 1 Leather
        • 2 Bowls
      • Traits
        • Wheeled - Extra Speed but not able to jump or go down steep slopes
      • Stats Changes
      • None
    • Climbing Legs - Allow for vertical assent

      • Extra Materials needed
        • 7 Extra Essentia
        • 1 Simple Arcane Mechanism
        • 4 Flint
      • Traits
        • Climber - Can scale sheer cliffs
      • Stats Changes
        • None
    • Levitation Module
      • Extra Materials needed
        • 9 Extra Essentia
        • 1 Arcane Levitator
        • 4 Brass Plated
        • 1 Slimeball
      • Traits
        • Flyer - Great mobility but slower speed
        • Fragile - Lower health and Armor
      • Stats Changes
        • -2 Health
        • -4 Armor There are additional upgrades you can give Golems:
  • Armor Plating

    • Armored - Golem is reinforced with additional amor
      • Increase Armor by 0.5
        • +4 Wood/Metal/Etc
        • +4 Extra Essentia
  • Aggressive Module

    • Fighter - Will take hostile action towards entities
      • Increase Attack by 0.5
        • +4 Extra Essentia
        • +1 Simple Arcane Mechanism
        • +1 Aggression Module
  • Carry Frame
    • Hauler - Can carry 2 stacks of items at once
      • No stat Changed
        • +4 Extra Essentia
        • +1 Wooden Chest
        • +1 Leather

Crafting a Simple Golem with no modifiers is a great way to learn how they work and which Golem to use for what task. In most examples, this guide will use wooden Golems, unless otherwise stated.

You can hit your golems (please don’t do this), and when they die they will drop a few materials (such as wood or any other materials they are made from). There is an easier way to pick these little guys up, by sneak-right-clicking on the Golem.